Scan Code:LN142827
Manufacturer Code:AXIMMBRDDE2
All-in-one Virtual Production PlatformAximmetry’s Virtual Studio software enables you to create high-end, real-time 3D virtual studio environments on a budget.
Offering greater flexibility with Aximmetry’s node-based editor so you can bring to life any project from broadcast production, virtual events, pre-visualisation, LED volume based virtual production or any other 3D graphics task you can imagine, including XR (Extended Reality). Aximmetry software features its own advanced chroma keying technology in every software licence.
Content Creation and Render EnginesThe core of Aximmetry software is their own 3D render engine that can be programmed through a highly flexible node-based user-interface. On top of this core, they have built specialised applications targeting the fields of broadcasting, stage performances and presentations. In addition to this, the Aximmetry DE (Dual Engine) product line was launched, new applications featuring Unreal Engine as well. The choice is yours which render engine you pick for your needs. All Aximmetry software exploits the abilities of today’s graphics hardware: for example, a virtual studio interior can be rendered in a previously unseen complexity and visual quality. When used on a stage, the projected visuals can be real-time generated 2D or 3D imagery, therefore they can be interactively shaped by the performer. Customised intuitive control interfaces can be created for the needs of presentations and video installations.
Built-in Graphics ToolsHigh-End Tools to creat 2D/3D Art for the broadcast, entertainment industries, corporate video creators, cinematographers, esport broadcasters, streamers and vloggers.
Built-in State of the Art Chroma KeyerAximmetry achieves seamless integration of real and virtual environments with the interaction of virtual lights and real-world objects.
The advanced keyer enables the keying of realistic contact shadows and the software can cast virtual shadows on the talent and can combine these seamlessly with the life-like shadows generated by the talent itself. Aximmetry’s built-in, advanced keyer provides superior results for keying transparent objects, contact shadows, and fine details such as hair.
It can perform broadcast-quality real-time keying with GPU acceleration at a fraction usage of GPU. Finally, Aximmetry’s light wrap effect blurs the boundaries between the physical and virtual space.
Perfect for LED Wall Virtual ProductionAximmetry broadcast editions offer cutting-edge mixed reality solutions. Using extended reality and in-camera VFX can free you from the burden of post-production costs and speed up your shoots. Using the advanced XR features with LED walls enables you to be at the forefront of innovation happening in the film industry today.
Virtual StudiosAll aspects of advanced broadcast presentation are covered. Aximmetry software empowers you to create stunning graphic content plus it has all the virtual studio functionalities you need for the construction of interactive scenes and effects with virtual lights, virtual camera movements, and Augmented Reality.
• Advanced 3D graphics: HDR, Depth of Field, shadows, reflections, refraction
• Real-time 2D/3D rendering, post-processing, effects, chroma keying
• High level of interactivity and real-time controllability
• Highly flexible node-based graphics programming interface.
• Aximmetry’s feature set developed specifically for broadcast: advanced keyer, channel branding tools, crawl, mixing and many more.
• Opening and running your UE5 scene in Aximmetry DE should work right away. During production, Aximmetry can send all information, be it text, images or events to your Unreal scene
• Construction of interactive scenes / effects using a node-based logic
• Open system to integrate any studio camera tracking device
• All-in-one solution: No need to buy separate modules and extensions for chroma keyer, 2D graphics, 3D virtual studio, video wall display, projection - the software includes all of them
• Scalable: multiple video cards or hardware can be operated under one system, each assigned a different task
• 4K - SDI input / output
• Supports audience interaction via second screen devices
• Receiving depth information for realistic mixing of real and virtual elements
Stage Performances & Interactive Installations• Multiple simultaneous video outputs to monitors, projectors, LED walls etc.
• Mapping: projection onto complex surfaces
• Creating panoramic views using multiple projectors
• Customizable on-stage control interfaces, touch screen control surfaces
• Performer: a separate intuitive control interface for VJ performances
• Controlling any event or effect parameter via touch screen, GPIO, OSC, MIDI, DMX/ArtNet
• Controlling attached devices from Aximmetry via GPIO, OSC, MIDI, DMX/ArtNet
• Automatic running modes for exhibitions / video installations
Included in all Aximmetry Software:• Material prototyping; full PBR pipeline
• 3D scene prototyping: built-in primitives, FBX and Collada import
• Complex multi-material creation helper
• Chroma keying
• Video playback
• Video conversion: format, resolution, colour space etc.; from/to image sequences
• Compositing videos and adding effects to them
• Image/texture manipulation: format conversion, resize, tiling, colour adjustment, colour space conversion, layering
• Simple texture generation: 2D drawing elements, texts, 2D effects, noise
• Cube map handling: loading and saving to cross, strip or 6 face DDS formats; generating from 3D scene
• Irradiance and specular environment map generation for PBR
• Controlling GPIO, OSC, MIDI, DMX/ArtNet devices
Core Features | Real-time 2D/3D rendering Real-time post-processing, effects, color correction, LUT Advanced 3D graphics: HDR, Depth of Field, shadows, reflections, refraction Choice of using Aximmetry native 3D engine or Unreal Engine Support of DLSS, ray tracing, RTXGI when using Unreal Engine Virtual studios: • Advanced chroma keying • Multiple virtual cameras with editable motion paths • Customizable virtual camera and broadcast control interfaces • Virtual lighting of live actors • Live actors cast real-time shadows, reflections, refraction • Support of using object tracking systems for the purpose of camera tracking, e.g. Antilatency, OptiTrack, Qualisys, HTC Vive, etc. Rendering in arbitrary resolutions up to 8K Multiple simultaneous video outputs to monitors, projectors, LED walls etc. via HDMI/DVI/DisplayPort Live streaming output directly to YouTube, Facebook and Twitch or any platform supporting RTMP streaming Capturing multiple simultaneous video inputs via HDMI/DVI, USB imaging devices, up to 4K Multiple simultaneous video inputs and outputs via SRT (SD/HD/4K). Total number of used SRT I/O ports is restricted to four Most of the popular video/image and professional studio formats are supported Highly flexible node-based graphics programming interface |
Real-time node-based scene editing Seamless integration of Unreal Engine projects into the node-based interface Real-time curve-based timeline and animation editing 2D/3D objects and any rendering parameter can be animated via keyed curves Controlling any event or rendering parameter via touch screen, mouse, keyboard, GPIO, OSC, MIDI, DMX/ArtNet Controlling attached devices from Aximmetry via GPIO, OSC, MIDI, DMX/ArtNet Can be operated as a satellite (slave) in a Multi-Machine configuration where at least one machine has a Broadcast Edition license Customizable on-stage/broadcast control interfaces Customizable touch screen control surfaces Importing 3D objects and scenes with materials and animations from COLLADA or FBX format Custom material/post-processing shaders can be created in node-based editor Node-based particle systems and effectors Mapping: projection onto complex surfaces using grid-based distortion and shape masking Keystone correction Creating panoramic views using multiple projectors with edge blending Multi-projector/mapping shows can be modelled/previewed within the editor Rendering with arbitrary frame sizes and frame rates Recording outputs into video files/image sequences |
4 Stock Virtual Studio Sets Included | Yes | |
Forum Support Moderated By Aximmetry | Yes | |
No Watermark | Yes | |
Maintenance Plan (Including Software Updates) In 1st Year | Yes |
Communication only in English (please ask about our services in other languages) Aximmetry Expert will answer all questions within 15 working days via Forum Clients in possession of a valid maintenance plan are eligible for software updates, reporting bugs, purchasing our support services , and buying upgrades from Professional to Broadcast editions. |
SDI/NDI Extension | Yes | Multiple simultaneous live input sources via SDI / NDI (SD/HD/4K) Multiple simultaneous video outputs via SDI / NDI (SD/HD/4K) In our Professional editions, a total of four SDI/NDI I/O ports are included. To be able to use more NDI ports in the Professional editions, you can subscribe for additional ports through the webshop |
Additional NDI Port Rental | Yes | |
Network Extension | Yes | Aximmetry can be integrated into an existing studio control system using its HTTP command interface Access of RSS feeds, images and any XML/JSON data content on the web via HTTP |
Broadcast Extension | Yes | Unlimited number of SDI/NDI I/O ports Unlimited number of SRT I/O ports Unlimited number of SMPTE 2110 I/O ports Support of professional camera tracking systems Support of standalone zoom/focus encoders Mixing real and virtual camera motion Augmented Reality production LED wall based virtual production |
Multi-Machine Extension | Yes | Synchronized running of Aximmetry on multiple machines using a single control interface Handling of higher number of camera inputs can be distributed among multiple machines Handling of higher number of display / projector outputs can be distributed among multiple machines Each machine in the network requires the purchasing of a separate license. For the control machine a Broadcast Edition license is required, but satellite (slave) machines can be operated with smaller edition licenses as well (with the accordingly diminished feature sets) |
Multi-GPU Extension | Yes | This feature cannot be used with Unreal scenes Linked mode: load of a complex SDI output rendering can be distributed among multiple GPUs Independent mode: outputs of a multi-display/multi-projector show can be rendered on different GPUs |
Database Access and Plugins | Yes | Direct access of SQL databases Meteo plugin: graphic elements and tools specialized for weather reports, importing meteorology data from GRIB, NetCDF, radar etc. formats Astro plugin: astronomical/astrological calculations, 2D/3D imagery of celestial systems and objects The Meteo and Astro plugins are not turnkey solutions, it requires Aximmetry consultation services to customize them. Please contact [email protected] for more information. |
Aximmetry Calibrator Annual Rental | Yes | An easy-to-use lens/tracking calibration software for users working with various game trackers and object tracking devices that do not have their own lens calibration system. Accurate results for fixed or zoom lenses. It helps you measure the parameters of a lens (lens distortion, FOV, etc.) which is necessary if camera tracking is used. It also helps you measure where and in which orientation the tracking device (sensor) is attached to the camera for accurate results. |